This is a listener-supported podcast through the Voices of VR Patreon. This will mean aspects of Savage XR will no longer function such as the. Through research and a multitude of new issues arising, we have noticed the. Due to a multitude of security related issues and a lack of time to maintain. Medal of Honor: Above and Beyond VR Hands-On! An Analysis of the Energy Usage of a Onewheel XR Board. Oculus Quest Hand Tracking Demo and Impressions! Update: This issue should now be resolved.Hi folks,Were aware of some issues with our download mechanism today which certain users are experiencing on certain files. Oculus Link and Oculus Horizon Hands-On Impressions! Here’s some of Chan’s Oculus Connect 6 coverage for Tested LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST We also talk a bit about why he doesn’t cover issues around design ethics or privacy as they’re more focused on the technological road map and engineering tradeoffs. As I browse through Steam store yesterday, I was shocked knowing that Savage now has finally getting it's sequel. We talk about some of the VR games that he really likes to play, as well as his interest in immersive theater and the future of experiential entertainment. Hello, I'm a former Savage 2 player who used to become addicted to the game despite never played Savage 1 / Savage XR before. He covers a lot of other topics on technology as well as the maker culture, special effects, niche communities and pop culture gatherings like ComicCon. seen some people having problems with it. I had a chance to talk to Chan at Oculus Connect to hear about some of his highlights from the conference, as well as some of his thoughts on the future of XR input. I miss the old days of savage before XR decided to change the game without the community. The Savage XR in-game tutorial section received a big updated today In the new Duel and Skirmish Practice mode you can fight offline against smart Bots that are able to emulate real players, have multiple play styles and adapt to the enemy. When I attended GDC in 2015, I didn’t have a press pass and was unable to get in to see a demo of the HTC Vive that was showing at the Vive booth, and so I eagerly watched Chan & Will Smith deconstruct their experiences with what was hottest demo at GDC 2015. ![]() So Chan has been reviewing virtual reality hardware consistently for nearly seven years now, and has attended all of the Oculus Connect gatherings. ![]() Tested editor Norm Chan has been covering the evolution of Virtual Reality since seeing a early prototype of the Oculus Rift at CES 2013, which was after the initial debut at E3 2012 & the successful Kickstarter in August 2012.
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